Halt...
                        <<an aspiring game developer>>
                        ...and Catch Fire
                    
 
                    Technologies I have used through the years and am familiar with:
                    + C and C++ for personal projects and during Univeristy. 
                    + Odin lang purely for personal projects and enjoyment. 
                    + Winsock2 and SFML Net.
                    + REST Api and SignalR websockets through Unity.
                    + C# profesionally with the Unity Game Engine. 
                    + Unreal 4.2X and 5.X professionally and during University. 
                    + D3D11/GLUT 3/OpenGL.
                    + TypeScript and Angular.
                    + Scrum and Agile methodologies.
                    + Jira/Azure DevOps/Trello.
                    + Visual Studio 2022, VSCode, Rider, Neovim.
                    + RemedyBG, GDB Debugger, Visual Studio/Rider Debugger.